GIF89a; EcchiShell v1.0
//proc/self/root/usr/share/gettext/= hi, strcmp (table[i].code, string) > 0. */ size_t mid = (hi + lo) >> 1; /* >= lo, < hi */ int cmp = strcmp (table[mid].code, string); if (cmp < 0) lo = mid + 1; else if (cmp > 0) hi = mid; else { /* Found an i with strcmp (language_table[i].code, string) == 0. Find the entire interval of such i. */ { size_t i; for (i = mid; i > lo; ) { i--; if (strcmp (table[i].code, string) < 0) { lo = i + 1; break; } } } { size_t i; for (i = mid; i < hi; i++) { if (strcmp (table[i].code, string) > 0) { hi = i; break; } } } /* The set of i with strcmp (language_table[i].code, string) == 0 is the interval [lo, hi-1]. */ break; } } result->lo = lo; result->hi = hi; } /* Like setlocale, but accept also locale names in the form ll or ll_CC, where ll is an ISO 639 language code and CC is an ISO 3166 country code. */ static char * setlocale_unixlike (int category, const char *locale) { char *result; char llCC_buf[64]; char ll_buf[64]; char CC_buf[64]; /* First, try setlocale with the original argument unchanged. */ result = setlocale (category, locale); if (result != NULL) return result; /* Otherwise, assume the argument is in the form language[_territory][.codeset][@modifier] and try to map it using the tables. */ if (strlen (locale) < sizeof (llCC_buf)) { /* Second try: Remove the codeset part. */ { const char *p = locale; char *q = llCC_buf; /* Copy the part before the dot. */ for (; *p != '\0' && *p != '.'; p++, q++) *q = *p; if (*p == '.') /* Skip the part up to the '@', if any. */ for (; *p != '\0' && *p != '@'; p++) ; /* Copy the part starting with '@', if any. */ for (; *p != '\0'; p++, q++) *q = *p; *q = '\0'; } /* llCC_buf now contains language[_territory][@modifier] */ if (strcmp (llCC_buf, locale) != 0) { result = setlocale (category, llCC_buf); if (result != NULL) return result; } /* Look it up in language_table. */ { range_t range; size_t i; search (language_table, sizeof (language_table) / sizeof (language_table[0]), llCC_buf, &range); for (i = range.lo; i < range.hi; i++) { /* Try the replacement in language_table[i]. */ result = setlocale (category, language_table[i].english); if (result != NULL) return result; } } /* Split language[_territory][@modifier] into ll_buf = language[@modifier] and CC_buf = territory */ { const char *underscore = strchr (llCC_buf, '_'); if (underscore != NULL) { const char *territory_start = underscore + 1; const char *territory_end = strchr (territory_start, '@'); if (territory_end == NULL) territory_end = territory_start + strlen (territory_start); memcpy (ll_buf, llCC_buf, underscore - llCC_buf); strcpy (ll_buf + (underscore - llCC_buf), territory_end); memcpy (CC_buf, territory_start, territory_end - territory_start); CC_buf[territory_end - territory_start] = '\0'; { /* Look up ll_buf in language_table and CC_buf in country_table. */ range_t language_range; search (language_table, sizeof (language_table) / sizeof (language_table[0]), ll_buf, &language_range); if (language_range.lo < language_range.hi) { range_t country_range; search (country_table, sizeof (country_table) / sizeof (country_table[0]), CC_buf, &country_range); if (country_range.lo < country_range.hi) { size_t i; size_t j; for (i = language_range.lo; i < language_range.hi; i++) for (j = country_range.lo; j < country_range.hi; j++) { /* Concatenate the replacements. */ const char *part1 = language_table[i].english; size_t part1_len = strlen (part1); const char *part2 = country_table[j].english; size_t part2_len = strlen (part2) + 1; char buf[64+64]; if (!(part1_len + 1 + part2_len <= sizeof (buf))) abort (); memcpy (buf, part1, part1_len); buf[part1_len] = '_'; memcpy (buf + part1_len + 1, part2, part2_len); /* Try the concatenated replacements. */ result = setlocale (category, buf); if (result != NULL) return result; } } /* Try omitting the country entirely. This may set a locale corresponding to the wrong country, but is better than failing entirely. */ { size_t i; for (i = language_range.lo; i < language_range.hi; i++) { /* Try only the language replacement. */ result = setlocale (category, language_table[i].english); if (result != NULL) return result; } } } } } } } /* Failed. */ return NULL; } # else # define setlocale_unixlike setlocale # endif # if LC_MESSAGES == 1729 /* The system does not store an LC_MESSAGES locale category. Do it here. */ static char lc_messages_name[64] = "C"; /* Like setlocale, but support also LC_MESSAGES. */ static char * setlocale_single (int category, const char *locale) { if (category == LC_MESSAGES) { if (locale != NULL) { lc_messages_name[sizeof (lc_messages_name) - 1] = '\0'; strncpy (lc_messages_name, locale, sizeof (lc_messages_name) - 1); } return lc_messages_name; } else return setlocale_unixlike (category, locale); } # else # define setlocale_single setlocale_unixlike # endif DLL_EXPORTED char * libintl_setlocale (int category, const char *locale) { if (locale != NULL && locale[0] == '\0') { /* A request to the set the current locale to the default locale. */ if (category == LC_ALL) { /* Set LC_CTYPE first. Then the other categories. */ static int const categories[] = { LC_NUMERIC, LC_TIME, LC_COLLATE, LC_MONETARY, LC_MESSAGES }; char *saved_locale; const char *base_name; unsigned int i; /* Back up the old locale, in case one of the steps fails. */ saved_locale = setlocale (LC_ALL, NULL); if (saved_locale == NULL) return NULL; saved_locale = strdup (saved_locale); if (saved_locale == NULL) return NULL; /* Set LC_CTYPE category. Set all other categories (except possibly LC_MESSAGES) to the same value in the same call; this is likely to save calls. */ base_name = gl_locale_name_environ (LC_CTYPE, category_to_name (LC_CTYPE)); if (base_name == NULL) base_name = gl_locale_name_default (); if (setlocale_unixlike (LC_ALL, base_name) == NULL) goto fail; # if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__ /* On native Windows, setlocale(LC_ALL,...) may succeed but set the LC_CTYPE category to an invalid value ("C") when it does not support the specified encoding. Report a failure instead. */ if (strchr (base_name, '.') != NULL && strcmp (setlocale (LC_CTYPE, NULL), "C") == 0) goto fail; # endif for (i = 0; i < sizeof (categories) / sizeof (categories[0]); i++) { int cat = categories[i]; const char *name; name = gl_locale_name_environ (cat, category_to_name (cat)); if (name == NULL) name = gl_locale_name_default (); /* If name is the same as base_name, it has already been set through the setlocale call before the loop. */ if (strcmp (name, base_name) != 0 # if LC_MESSAGES == 1729 || cat == LC_MESSAGES # endif ) if (setlocale_single (cat, name) == NULL) goto fail; } /* All steps were successful. */ ++_nl_msg_cat_cntr; free (saved_locale); return setlocale (LC_ALL, NULL); fail: if (saved_locale[0] != '\0') /* don't risk an endless recursion */ setlocale (LC_ALL, saved_locale); free (saved_locale); return NULL; } else { char *result; const char *name = gl_locale_name_environ (category, category_to_name (category)); if (name == NULL) name = gl_locale_name_default (); result = setlocale_single (category, name); if (result != NULL) ++_nl_msg_cat_cntr; return result; } } else { # if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__ if (category == LC_ALL && locale != NULL && strchr (locale, '.') != NULL) { char *saved_locale; /* Back up the old locale. */ saved_locale = setlocale (LC_ALL, NULL); if (saved_locale == NULL) return NULL; saved_locale = strdup (saved_locale); if (saved_locale == NULL) return NULL; if (setlocale_unixlike (LC_ALL, locale) == NULL) { free (saved_locale); return NULL; } /* On native Windows, setlocale(LC_ALL,...) may succeed but set the LC_CTYPE category to an invalid value ("C") when it does not support the specified encoding. Report a failure instead. */ if (strcmp (setlocale (LC_CTYPE, NULL), "C") == 0) { if (saved_locale[0] != '\0') /* don't risk an endless recursion */ setlocale (LC_ALL, saved_locale); free (saved_locale); return NULL; } /* It was really successful. */ ++_nl_msg_cat_cntr; free (saved_locale); return setlocale (LC_ALL, NULL); } else # endif { char *result = setlocale_single (category, locale); if (result != NULL) ++_nl_msg_cat_cntr; return result; } } } # if HAVE_NEWLOCALE DLL_EXPORTED locale_t libintl_newlocale (int category_mask, const char *locale, locale_t base) { if (category_mask != 0 && locale != NULL && locale[0] == '\0') { /* A request to construct a locale_t object that refers to the default locale. */ /* Set LC_CTYPE first. Then the other categories. */ static struct { int cat; int mask; } const categories[] = { { LC_CTYPE, LC_CTYPE_MASK }, { LC_NUMERIC, LC_NUMERIC_MASK }, { LC_TIME, LC_TIME_MASK }, { LC_COLLATE, LC_COLLATE_MASK }, { LC_MONETARY, LC_MONETARY_MASK }, { LC_MESSAGES, LC_MESSAGES_MASK } }; locale_t orig_base = base; if ((LC_ALL_MASK & ~category_mask) == 0) { const char *base_name; unsigned int i; /* Set LC_CTYPE category. Set all other categories (except possibly LC_MESSAGES) to the same value in the same call; this is likely to save calls. */ base_name = gl_locale_name_environ (LC_CTYPE, category_to_name (LC_CTYPE)); if (base_name == NULL) base_name = gl_locale_name_default (); base = newlocale (LC_ALL_MASK, base_name, base); if (base == NULL) return NULL; for (i = 1; i < sizeof (categories) / sizeof (categories[0]); i++) { int category = categories[i].cat; int category_mask = categories[i].mask; const char *name; name = gl_locale_name_environ (category, category_to_name (category)); if (name == NULL) name = gl_locale_name_default (); /* If name is the same as base_name, it has already been set through the setlocale call before the loop. */ if (strcmp (name, base_name) != 0) { locale_t copy = newlocale (category_mask, name, base); if (copy == NULL) goto fail; /* No need to call freelocale (base) if copy != base; the newlocale function already takes care of doing it. */ base = copy; } } } else { unsigned int i; for (i = 0; i < sizeof (categories) / sizeof (categories[0]); i++) { int cat_mask = categories[i].mask; if ((category_mask & cat_mask) != 0) { int cat = categories[i].cat; const char *name; locale_t copy; name = gl_locale_name_environ (cat, category_to_name (cat)); if (name == NULL) name = gl_locale_name_default (); copy = newlocale (cat_mask, name, base); if (copy == NULL) goto fail; /* No need to call freelocale (base) if copy != base; the newlocale function already takes care of doing it. */ base = copy; } } } /* All steps were successful. */ return base; fail: if (base != NULL && orig_base == NULL) { int saved_errno = errno; freelocale (base); errno = saved_errno; } return NULL; } else return newlocale (category_mask, locale, base); } # endif #endif